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Citation:

Visual Simulation of Forest Growth Based on GPU and Terrain Paging

  • Received Date: 2010-09-26
  • A GPU-based visualization method of large forest scenarios simulation was proposed by using Cg language balance between scheduling CPU and GPU load. A scene roaming method based on pre-partition paging algorithms effective balanced the system consumption. On this basis, the visual simulation of Huangfengqiao Forest Farm achieved good results.
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Visual Simulation of Forest Growth Based on GPU and Terrain Paging

  • 1. Research Institute of Forest Resource Information Techniques,Chinese Academy of Forestry,Beijing 100091,China

Abstract: A GPU-based visualization method of large forest scenarios simulation was proposed by using Cg language balance between scheduling CPU and GPU load. A scene roaming method based on pre-partition paging algorithms effective balanced the system consumption. On this basis, the visual simulation of Huangfengqiao Forest Farm achieved good results.

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