Visual Simulation of Forest Growth Based on GPU and Terrain Paging
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1.
Research Institute of Forest Resource Information Techniques,Chinese Academy of Forestry,Beijing 100091,China
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Received Date:
2010-09-26
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Abstract
A GPU-based visualization method of large forest scenarios simulation was proposed by using Cg language balance between scheduling CPU and GPU load. A scene roaming method based on pre-partition paging algorithms effective balanced the system consumption. On this basis, the visual simulation of Huangfengqiao Forest Farm achieved good results.
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Proportional views
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